Pelt Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He sports black clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He keeps his brown fur in a pixie cut. His copper unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Pelt grew up listening to his mother's many stories. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Slave, Adventurer. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a white tunic with brown highlights, and long green pants that bunch up around his shoes. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is braided into rings. He has hazel eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Gifted. Bonds: Rich. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 500 pp. Blue quartz (8 gp). Blue quartz (8 gp). Eye agate (8 gp). Black opal (400 gp). Golden yellow topaz (200 gp). Rose (50 gp). Moonstone (50 gp). Carnelian (50 gp). Eye agate (8 gp). Black star sapphire (400 gp). Jasper (50 gp). Onyx (50 gp). Blue quartz (8 gp). Onyx (50 gp). Golden pearl (110 gp). Deep blue spinel (200 gp). Jade (110 gp). 1 Medium magic item.
Tûmhom Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Slave Trader mother left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insomniac, Disease. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 11000 sp. Gold and topaz bottle stopper cork (700 gp). Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
Ildrex Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His scarlet crest, when down, is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: Ildrex lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He then took over the family business and is one of the better Knight for hire.
Motivation: To reunite with his absent mother; and wants to open a new tavern
Ideals: Justice, Gifted. Flaws: Addict. Bonds: Family, Job. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 500 gp. Rock crystal (50 gp). Rose (50 gp).
Anverth Sympony, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears professional attire. His hair is golden, silky, and of moderate length. He has gleaming, smiling hazel eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC; and to be a masseuse again
Ideals: Artistic. Flaws: Emotional, Antagonistic. Bonds: Attractive, Mentor. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
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