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NPC Generator

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Advanced [show]


Calcitro Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting brown shirt and pants. He sports a flattop hair cut. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Calcitro Strongbones, Male Halfling Commoner 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Ignan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown leather gloves, a brown jacket, and tight pants. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Clerebold was born on a far southern forest where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Immigrant, Family. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Clerebold Hardy, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 500 gp. Blue quartz (16 gp). Deep green spinel (90 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He carries with him a set of quarterstaffs on his belt, each one with a opal on the hilt. His cinnamon fur is slicked back into a classic pompadour. His hazel eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Three lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Justice. Bonds: Family, Adventurer. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Three Mist, Male Tabaxi Monk 16
Medium (5'10") Tabaxi, Neutral Good (CR 16)
Armor Class 11
Hit Points 78 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Insight +5, Investigation +7
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3

Possessions: 500 pp. Zircon (20 gp). Obsidian (9 gp). Azurite (9 gp). Alexandrite (1500 gp). Pink pearl (100 gp). Onyx (20 gp). Amber (100 gp). Black opal (1300 gp). Alexandrite (1500 gp). Silver pearl (100 gp). Alexandrite (1500 gp). Blue quartz (9 gp). Jade (100 gp). Silver pearl (100 gp). Rich purple corundum (1300 gp). Chrysoprase (20 gp). Emerald (1300 gp). Chrysoprase (20 gp). Onyx (20 gp). Chrysoprase (20 gp). Bloodstone (20 gp). Violet garnet (1500 gp).


Social Check DCs


Theriatis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Cook. He is physically well-built. He has styled his white hair well, parting it to the right. His green eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Bonds: Job, Family, Immigrant, Adventurer. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theriatis Ilphelkiir, Male Elf Warlock 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Zogdûsh Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zogdûsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Zogdûsh Norton, Male Half-Orc Monk 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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