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Advanced [show]


Uthemar Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His golden hair is cut short with large spiked bangs in the front. His eyes are gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: In love, Family. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Uthemar Caphaxath, Male Elf Barbarian 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Acton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he has a large black mantle and cape that has been intricately interwoven into his pastel robe. He wears a Stetson hat to cover his moderate length blonde hair. He has blue eyes and a black hat with a pastel feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north his family was never financially stable. He was an apprentice working in his father's forge. He became a Miner soon after.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Athletic. Flaws: Mundane. Bonds: Poor, Job. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Gunter Acton, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cockaby Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man prefers to wear brown clothing when he does not wear armor. His hair is red and curly. This hazel eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He enjoys reading and quiet.

History: He was born in a small desert village. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Logical. Bonds: Job, Nature, Debt, Military. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Cockaby Loofollue, Male Gnome Sorcerer 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 pp.


Social Check DCs


Dynamic Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white fur is smooth and relatively long. His eyes are copper.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: His religion dominates his actions.

Flaws: Impulsive. Bonds: Guardian, Religious, Job. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Dynamic Running, Male Tabaxi Ranger 1
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Rock crystal (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Pijjirik Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His blue crest is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are gold.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic, Impeccable. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Pijjirik Baharoosh, Male Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 13000 sp. Sard (50 gp). 1 Minor magic item.


Social Check DCs

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