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NPC Generator

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Advanced [show]


Karash Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and violet robe with the hood down. His small hat is riddled with cuts and holes. His ears are large.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Ugly, Addict. Bonds: Family, Nature, Mentor. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Karash Ridley, Male Half-Orc Ranger 14
Medium (5'11") Half-Orc, Lawful Evil (CR 14)
Armor Class 12
Hit Points 97 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Grief, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He has wavy silver hair. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and he seems to be bored by most things

Flaws: Ugly, Secretive, Shy, Mundane. Bonds: Poor, Nature. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Morthos Grief, Male Tiefling Barbarian 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his green robe and has his crossbow always slung over his shoulder. His beige fur is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Three In the Wind, Male Tabaxi Wizard 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Halfling, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 80 pp. Emerald (1200 gp). Aquamarine (600 gp). Smoky quartz (20 gp). Rock crystal (20 gp). Chalcedony (20 gp). Peridot (20 gp). Hematite (5 gp).


Social Check DCs


Forcas Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His white hair is slicked back into a classic pompadour. His black unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Forcas was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Immigrant, Adventurer, Attractive. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Forcas Laughter, Male Tiefling Ranger 7
Medium (5'11") Tiefling, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)18 (+4) 8 (-1)12 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Roondar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and brown with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: Roondar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Family. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Roondar Wildwander, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Orc, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 10 pp.


Social Check DCs

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