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NPC Generator

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Advanced [show]


Purban TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). He wears his black hair up in a very large beehive style do. His eyes are blue and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Purban was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Adventurer, Family. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Purban TellPenny, Male Halfling Commoner 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Traki Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown tunic with yellow highlights, and long black pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair, when down, is lengthy. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He invites people to come help in his community garden.

History: When he was but 3 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spy.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Philantrophist. Bonds: Has a crush, Immigrant, Job, Enemies. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Traki Amakiir, Male Half-Elf Sorcerer 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp.


Social Check DCs


Solomon Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean blue cloak covering his clean studded leather, and is pretty ugly. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Solomon Caphaxath, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Balimaar Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 3 years old his parents immigrated from the west. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and a rival would like him out of the picture

Ideals: Joker. Flaws: Addict. Bonds: Family, Immigrant, Criminal record. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Balimaar Mori, Male Half-Elf Sorcerer 11
Medium (5'0") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 11000 sp. Fiery yellow corundum (900 gp). Alexandrite (300 gp). Obsidian (12 gp). Jet (150 gp). Deep blue spinel (300 gp). Tourmaline (150 gp). Amethyst (150 gp). Carnelian (40 gp).


Social Check DCs


Eberk Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair and beard is wavy and long. His green eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with singing.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eberk took refuge in the ruined castle and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Eberk Broodfist, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. 2 Holy water.


Social Check DCs

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