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NPC Generator

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Advanced [show]


Morkral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple brown robe with green stripes complete with hood. His whole body is exceptionally muscular. His silver hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Morkral was born in the west. At a young age he loved to build and create. Morkral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morkral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence. Flaws: Sensitive. Bonds: Immigrant, Religious, Criminal record. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Morkral Silverstone, Male Dwarf Cleric 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 80 gp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Foxilon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Foxilon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Foxilon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Foxilon Quickstep, Male Halfling Wizard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 100 pp.


Social Check DCs


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green deerstalker hat and green clothes. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Zaffrab was born in the east. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He became a Navigator soon after.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Persistence. Flaws: Impulsive. Bonds: Has a crush, Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Druid 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp.


Social Check DCs


Mugrunden Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His red crest is slicked back into a classic pompadour. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Cynical, Fearful, Disease, Insomniac. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Mugrunden Orexijandilin, Male Dragonborn Sorcerer 7
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Terran, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 60000 cp.


Social Check DCs


Vanuath Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears a feathered hat to hide his balding. His blue eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. A true patriot, Vanuath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Mayor

Voice: German accent

Attributes [hide]

Vanuath Koehlanna, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 13 (+1)18 (+4)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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