Sweet Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He has styled his beige fur well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: Sweet hails from a village terrorized by drow. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, Enemies, Poor. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 500 gp. Black pearl (1100 gp). Black opal (700 gp).
Bucklal Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A 3'0" northern man, he wears red leather gloves, a red jacket, and tight pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born to a pair of adventurers, Bucklal grew up listening to his father's many stories. Bucklal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Family, Adventurer. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 50 pp.
Leucis Love, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He is dressed in earthy colors with a violet and white handkerchief worn on his left side. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Spy, but he got bored and became a Detective. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and retire the richest man in the east
Ideals: Philantrophist, Entrepeneur. Flaws: Greedy, Ugly. Bonds: Job. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Carnelian (30 gp). Brown-green garnet (50 gp). Moss agate (9 gp). Zircon (30 gp).
Hugh Rutherford, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His Stetson hat is riddled with cuts and holes. His brown eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.
History: Hugh was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants his loneliness to end; and to unite with his brother
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Family, Has a crush. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
Possessions: 30 gp. 1 Banded mail.
Duergath Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. His red hair is cut jaggedly and amateurishly. He has gleaming, smiling violet eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Athletic, Disciplined, Gifted. Bonds: Adventurer, Rich. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 180 gp.
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