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NPC Generator

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Advanced [show]


Gardain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown armored body suit, with a simple red line shooting up and back down. His red hair is braided into rings. His eyes are brown and catlike.

Personality: He has always had a great fascination with Dwarven culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gardain was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Flaws: Racist, Fearful. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Gardain Foamtankard, Male Dwarf Warlock 11
Medium (4'5") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 83 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2500 gp. Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his trident. His whole body is exceptionally muscular. His black fur is singed and shortened. His green eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Quick is combative with any and all who dare try his patience in the slightest.

History: He was born in the south, but his parents moved at a very young age to the east. Quick was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Architect. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Quick Shore, Male Tabaxi Commoner 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Thorin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large tan mantle and cape that has been intricately interwoven into his pastel robe. He has a silver handlebar mustache and slicked back silver hair. He has a dull look in his hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Thorin was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Job. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Thorin Fallack, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 29 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)11 (+0) 10 (+0)11 (+0)
Skills Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Krimmon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, wearing white shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick mother, and resented it. He used his abilities to travel the world and help people.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Architect

Voice: American accent

Attributes [hide]

Krimmon Goodbarrel, Male Halfling Paladin 13
Small (3'4") Halfling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 97 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Arcana +4, Deception +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Sardonyx (50 gp). Tourmaline (120 gp). Pink pearl (120 gp). Star ruby (1500 gp). Chrysoprase (50 gp). Black pearl (900 gp). Black pearl (900 gp). Malachite (11 gp). Onyx (50 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is brown. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Kyle Graham, Male Human Barbarian 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 80 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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