Oblar Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.
History: Oblar was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Artistic. Flaws: Ugly, Insomniac, Sensitive. Bonds: Poor, Family. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 75 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Celestial, Ignan, Aquan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 400 pp. Star ruby (1300 gp). Citrine (40 gp). Sard (40 gp). Aquamarine (1100 gp). Smoky quartz (40 gp). Citrine (40 gp). Jet (60 gp). Peridot (40 gp). White pearl (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is lengthy. His fierce violet eyes like to dwell on things.
Personality: He has always had a great fascination with Gnomish culture. He is an amazing painter.
History: He was born in the west. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it
Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Immigrant, Rich. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 16000 cp. 1 Half-Plate. 1 Half-Plate.
Wiggens Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a violet shirt with thin brown vertical stripes and yellow pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Assassin like his mother before him.
Motivation: Meet up once more with his childhood friend; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Shy, Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 115 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Dwarven, Aquan, Terran
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 1000 pp. Jeweled gold crown (8000 gp). Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Jeweled anklet (2000 gp). Finely wrought small gold bracelet (40 gp). A necklace of small pink pearls (5000 gp). Silver ewer (40 gp). Large well-done wool tapestry (600 gp).
Shane Clifton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Flaws: Shy. Bonds: Job, Military, Enemies. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp.
Shump Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a violet costume with the symbols of luck on his torso. He wears his hair in dreadlocks. He has several tiny jet earrings on each ear.
Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the west to a Locksmith, Shump learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Shump and his spouse have recently divorced.
Motivation: Money/treasure.
Flaws: Antagonistic. Bonds: Rich, Family, Job, Religious. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1100 gp.
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