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Advanced [show]


Fivin Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His blonde hair is lengthy. His eyes are a pleasant blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: To be a Server again; and wants to open a new tavern

Ideals: Persistence, Philantrophist. Bonds: Attractive, Immigrant, Job. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Fivin Selevarun, Male Elf Rogue 8
Medium (4'9") Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 13 (+1)12 (+1)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a crossbow on his belt. He has a penchant for wearing a ring with an oversized emerald on his right hand. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. Joser enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Addict, Impulsive, Hedonist. Bonds: Rich. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Joser Tallfellow, Male Halfling Bard 8
Small (3'3") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1500 gp.


Social Check DCs


Theriatis Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears his black hair down. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 10th year, his parents were killed by a brigands raid, leaving Theriatis alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Enemies, Religious. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Theriatis Iathrana, Male Elf Rogue 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rich purple corundum (600 gp). Moonstone (70 gp). Golden pearl (140 gp).


Social Check DCs


Umpen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple black line shooting up and back down, and he perpetually has his flail ready. He has styled his auburn hair well, parting it to the left. His violet eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Umpen grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Adventurer. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Umpen Sympony, Male Gnome Cleric 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 20000 sp. Alexandrite (400 gp). Moss agate (10 gp). 1 Minor magic item.


Social Check DCs


Einkil Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His auburn hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Rich, Mentor. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Einkil Bigtoe, Male Dwarf Aristocrat 5
Medium (4'1") Dwarf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp. Star ruby (600 gp). Aquamarine (500 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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