Argran Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a very tight haircut. His fierce brown eyes like to dwell on things.
Personality: He likes to make people angry or surprised. Argran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Argran lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Persistence. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Family. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 120 gp. Rose (30 gp). Tourmaline (40 gp). Blue quartz (13 gp).
Vonbin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in a clean violet cloak covering his clean studded leather. His hair is brown and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical, Gifted. Flaws: Terse. Bonds: Poor. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 108 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Whurbin Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. He sports a flattop hair cut. His eyes are likewise violet.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He has never given up on his writing dream.
Motivation: Further expansion of business; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Athletic, Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp. Amethyst (90 gp). Black opal (500 gp). Chalcedony (30 gp).
Hupe Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright red suits and hats. His red hair is smooth and relatively long. His blue unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). During his travels, Hupe and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hupe discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hupe fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Religious, Adventurer, Family. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Fallond Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is black and curly. His gray unseeing eyes seem to look past you.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Sold as a small child to a brothel owner, Fallond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Fallond was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fallond's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Fallond and his spouse have recently divorced.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Has a crush, Mentor. Occupation: Guard
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 79 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 19 (+4) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 3000 gp. Rock crystal (50 gp). Pink pearl (120 gp). Hematite (6 gp). Rock crystal (50 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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