Torinn Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a black costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. His gold crest is thinning but still full. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Adventurer. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. A delicate silver chain set with a tourmaline (70 gp). Embroidered and bejeweled glove (2000 gp). Gold music box (2000 gp). Brass mug with jade inlays (400 gp).
Einkil Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a violet and grey handkerchief worn on his left side. His chestnut hair is still thick. His gray unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Ploughman mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Impeccable, Entrepeneur, Optimist. Flaws: Disease, Selfish. Bonds: Rich. Occupation: Shipwright
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 50 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Blue quartz (13 gp). Eye agate (13 gp). Tiger eye turquoise (13 gp). Black pearl (800 gp). Onyx (50 gp). Red spinel (130 gp). Azurite (13 gp).
Halimath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Bellfounder uniform and is in decent physical shape. His tied-back hair is golden. He has gray eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich western family. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Rich, Nature. Occupation: Bellfounder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Solid gold idol (800 gp). Large well-done wool tapestry (600 gp). Solid gold idol (800 gp).
Oppleby Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large pastel jacket. He keeps his long red hair kept up in a rat tail. His green eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Many drow want him driven away; and he wants revenge against drow
Ideals: Professionalism. Flaws: Secretive. Bonds: Poor, Job, Enemies. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 96 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 200 pp. Chalcedony (50 gp). Azurite (7 gp). Amber (90 gp). Fiery yellow corundum (1100 gp). Aquamarine (800 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His eyes are likewise amber.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. Anverth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to loving parents in a slum to the west. Anverth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and doesn't want to be a barkeep and was forced into it by his family
Bonds: Job, Family, Poor, Nature. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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