Fragrant Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. He has moderate length yellow fur. His blue eyes dart from person to person.
Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Fragrant was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and he wants to meet his childhood hero
Ideals: Persistence. Bonds: Attractive, Guardian, Has a crush, Adventurer. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, marred by sweets. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He is obsessed with his god.
History: Born to a Mortician, his father struggled to pay the bills. Thradal was born on a far southern desert where he grew up under the tutelage of his father, an expert Bowyer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Insane. Bonds: Religious, Poor, Immigrant. Occupation: Bowyer
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 9)
Armor Class 13
Hit Points 44 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 190 pp. 1 Minor magic item.
Lone Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying brown fur a little too much giving a sharp brown color. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Mortician and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Fearful, Disease. Bonds: Attractive, Job. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Harvest Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His cinnamon fur is unkempt and raggedy. His copper eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly, Cynical, Mundane. Bonds: Poor, Job. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy red hair. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small desert village. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Persistence, Optimist, Gifted. Bonds: Rich, Nature. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
