Seven Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a worn and beaten armor. He keeps his yellow fur in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Baker father left him crippled. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Flaws: Addict, Disease, Insomniac. Bonds: Guardian, Slave. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Giant, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp. 1 Masterwork Common Melee.
Valorean Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His crest is red and very short. His eyes are gold.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.
History: Born to a Engraver, his mother struggled to pay the bills. He has had some formal painting training, and achieved minor success. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 70 gp.
Ahrim Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears just a green suit. His white hair is singed and shortened. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Passionate, Extrovert, Logical. Flaws: Ugly, Insane. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 20 (+5) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Aquan, Terran, Celestial
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +9
Possessions: Golden yellow topaz (900 gp). Violet garnet (900 gp). Carnelian (50 gp). Smoky quartz (50 gp). Banded agate (11 gp). Star rose quartz (50 gp). Onyx (50 gp).
Eberdeb Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy auburn hair. His eyes are a pleasant hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Eberdeb grew up listening to his mother's many stories. In his 11th year, his parents were killed by a goblins raid, leaving Eberdeb alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away
Flaws: Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather.
Purban Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. He misses his home and complains about the freezing weather, even in summer.
History: Purban was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Bonds: Attractive, Immigrant, Poor, Religious. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
