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Advanced [show]


Akmen Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, grey cloak. His chestnut hair is singed and shortened. He has a dull look in his black eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Akmen Flair, Male Tiefling Ranger 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 18 (+4)11 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 14
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 gp.


Social Check DCs


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: This western man is well dressed, constantly wearing a black suit, green shirt, and black tie. His clothes are grease stained in places. He sports a long white beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Bonds: Poor, Immigrant, Job, Family, Mentor. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Lance Mitchell, Male Human Commoner 8
Medium (6'3") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)18 (+4) 18 (+4)10 (+0)
Skills Nature +7, Performance +3
Senses Passive Perception 14
Languages Common, Elven, Auran, Gnoll, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. Tiger eye turquoise (10 gp). Jasper (80 gp). Jet (80 gp). Azurite (10 gp). Blue quartz (10 gp). Lapis lazuli (10 gp).


Social Check DCs


Cressel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy black pantaloons and a brown scarf. He wears his blue hair up. His eyes are white and catlike.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to protect his home

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Nature. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Cressel Hope, Male Tiefling Commoner 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 500 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Roondar Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His golden hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: When he was but 6 years old his parents immigrated from the north. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Job. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roondar Lingenhall, Male Gnome Ranger 5
Small (3'7") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Marlowe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His violet eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Trey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Depressed, Shy, Mundane. Bonds: Poor, Family. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Trey Marlowe, Male Human Wizard 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs

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