Borun Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Engraver. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: Born in the west to a Engraver, Borun learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To find somewhere to settle down; and wants his loneliness to end
Flaws: Mundane. Bonds: Job, Attractive, Has a crush. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp. Onyx (60 gp). Red spinel (150 gp). Golden pearl (150 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Brewer. With a patchy blonde beard and wild blonde hair. His eyes are brown and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: He is wracked by social anxiety; and he desires power and/or immortality
Ideals: Persistence. Flaws: Ugly, Hedonist, Fearful. Bonds: Adventurer, Job. Occupation: Brewer
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Norkruuth Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears baggy brown pantaloons and a black scarf. His white crest has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Philantrophist, Joker. Bonds: Poor, Attractive, Immigrant. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 53 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 18000 cp.
Cloak Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light white in addition to tight pants. His lavender fur is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.
History: When he was but 6 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A deep hatred of illithids; and many illithids want him driven away
Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
Possessions: 2500 gp. 1 Minor magic item.
Windy On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western man wears skinny pants and wears a grey and blue robe with the hood down. His fur is short and black. His blue eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.
History: Born in the west his family was never financially stable. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
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Their contribution stands as a beacon of hope for all adventurers!
