Tricking Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He has dyed his greying gray fur a little too much giving a sharp gray color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Flaws: Antagonistic, Secretive. Bonds: Rich, Nature, Adventurer. Occupation: Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp. 1 Minor magic item.
Direcris Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has wavy green crest. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Detective and found it very stressful. He now owns his own business.
Motivation: To be a Spice Merchant again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Addict. Bonds: Slave, Mentor, Job. Occupation: Detective
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 75 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 19 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Terran, Aquan
Attacks Melee +9 / 3d6+5, Ranged +5 / 3d6+1, Grapple +5
Possessions: 1000 gp. Cloth of gold vestments (180 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).
Tim Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his violet robe. He is portly but not overly obese. He wears a deerstalker hat to hide his balding. His eyes are amber and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He was granted martial powers by his dying brother.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Joker, Gifted. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. 1 Darkwood Shield.
Lance Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His blonde hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Ortegar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His long white hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Insomniac. Bonds: Nature, In love, Adventurer. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp.
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