Ahrim Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is matted, messy, and big. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 19 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp. 1 Masterwork studded leather.
Bagabug Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a black suit, grey shirt, and brown tie. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born blind and as such lacked many opportunities for work. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and to get a good night's sleep
Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Immigrant, Enemies. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 9)
Armor Class 10
Hit Points 77 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: A miniature golden chest with tiny emeralds lining the top (110 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Azdûsh Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His moppish red hair is in a traditional bowl cut. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Attractive, Mentor, Slave. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Senteq Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. Senteq liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Disease, Lazy. Bonds: Attractive, Military, Nature. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 2000 cp.
Eberk Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His auburn hair, when down, is lengthy. This violet eyed easterner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Eberk is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Eberk hails from a village terrorized by orcs. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.
Motivation: Wants his loneliness to end; and several ex partners dislike his way of doing things and want revenge
Flaws: Sensitive, Fearful. Bonds: Family, Enemies, Has a crush. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp. 1 Banded mail.
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