Argran Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a golden handlebar mustache and slicked back golden hair. His brown eyes peer out from beneath his wide-brimmed red hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Further he is a bit of a stoner and is frequently out of it.
History: Argran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Poor, Family. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 8 (-1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Gnome, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Cloud Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his cinnamon fur up. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.
History: Born to a Blacksmith, his father struggled to pay the bills. When Cloud reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Military, Religious. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 gp.
Thoradin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he very much looks the part of a Slave Trader. His red hair is slicked back into a classic pompadour. He has amber eyes and a blue hat with a grey feather.
Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.
History: Thoradin was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His religion dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Logical. Bonds: Job, Guardian, Criminal record, Religious. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1800 gp.
Bertram Mori, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears red leather gloves, a red jacket, and tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Bertram will drive conversation. He believes the world needs to unite to get rid of giants once and for all.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants
Ideals: Extrovert. Flaws: Insomniac. Bonds: Enemies, Poor, Nature. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Bertram Allerton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast forest. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
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