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NPC Generator

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Advanced [show]


Gerbo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown coat over a green low-cut shirt, and a top hat upon his head. His hair is always cut to a buzz. He has gleaming, smiling gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. Gerbo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerbo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Gerbo Murnig, Male Gnome Barbarian 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 8 (-1)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quick Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'5" and typically wears green cloth garments or leather armor. His left leg appears badly burned and disfigured. His lavender fur is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Bonds: Nature, Rich. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Quick Running, Male Tabaxi Monk 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 9 (-1)20 (+5)
Skills Insight +3, Persuasion +9
Senses Passive Perception 9
Languages Common, Orc, Celestial, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 18000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Sage does. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Caeldrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Sage business at a young age. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Sage.

Motivation: To be a Server again; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Addict, Fearful. Bonds: Job. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Caeldrim Caerdonel, Male Elf Adept 8
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His brown fur is drawn into a tight pony tail with a skull scrunchie. His amber eyes peer out from beneath his top grey hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: Drifting was born in the south. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Philantrophist, Persistence. Bonds: Poor. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Drifting Wind, Male Tabaxi Bard 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 1000 cp.


Social Check DCs


Varis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white armored body suit, with a simple blue line shooting up and back down. His red hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Varis is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He struck the Jeweler job and began his own company from there.

Motivation: Further expansion of business; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Justice. Bonds: Attractive, Slave, Job. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Varis Ostoroth, Male Elf Commoner 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 54 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Insight +7, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Onyx (50 gp). Smoky quartz (50 gp). Hematite (9 gp). Moonstone (50 gp). Alexandrite (400 gp). Tiger eye turquoise (9 gp). Golden pearl (160 gp). Star ruby (1400 gp). Obsidian (9 gp). Azurite (9 gp). 1 Minor magic item.


Social Check DCs

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