Arumawann Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.
History: Arumawann was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Bonds: Poor, Adventurer, Attractive. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Brottor Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red tunic with green highlights, and long tan pants that bunch up around his shoes. His silver hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He now mingles about in high society.
Motivation: Further expansion of business; and to be a unemployed again
Ideals: Optimist. Flaws: Ugly, Addict, Insomniac. Bonds: Rich, Job. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 900 gp. Moss agate (4 gp).
Vondal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and dresses like a well dressed Navigator does. He wears his red hair down. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 77 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Elven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Chrysoberyl (70 gp). Moonstone (30 gp). Silver pearl (70 gp). Black opal (900 gp).
Enialis Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Enialis took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Enialis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He's in love; and wants to open a new tavern
Ideals: Fighting. Bonds: Job, Nature, Enemies, Has a crush. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 82 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 150 pp. Malachite (7 gp). Brown-green garnet (70 gp). Red-brown spinel (70 gp). Banded agate (7 gp). Blue quartz (7 gp). Star rose quartz (30 gp).
Berrian Hanali, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a black top hat and black clothes. He keeps his golden hair in a pixie cut. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Armorer business at a young age. A freak accident while working with his Sellsword father left him crippled. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Berrian never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to open a new tavern.
Flaws: Disease. Bonds: Attractive, Job, Rich, In love. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 20 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 11000 sp. 1 Minor magic item.
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