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NPC Generator

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Advanced [show]


Bertram England, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Bertram studied abroad. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up sai and armor he uses now. He was granted arcane powers by his dying sister.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Rich, Nature. Occupation: Laborer

Voice: American accent

Attributes [hide]

Bertram England, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ûkbûk Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in white turtlenecks beneath a grey coat with brown slacks. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Ûkbûk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Ûkbûk was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. His childhood dream was to be a Sculptor, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Depressed. Bonds: Job, Military, Poor, Adventurer. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Ûkbûk Royston, Male Half-Orc Warlock 7
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 600 gp. Violet garnet (1300 gp).


Social Check DCs


Ethereal Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His black fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and to reunite with his absent mother

Ideals: Athletic, Artistic, Gifted. Flaws: Fearful. Bonds: Family. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Ethereal Shore, Male Tabaxi Monk 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a yellow suit, brown shirt, and red tie. His white crest is knotted and matted. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Masseuse, but he got bored and became a Gardener. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Greethen Delmirev, Male Dragonborn Ranger 5
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Blue star sapphire (900 gp). Jade (130 gp). Rose (70 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with top hat. He has styled his gold crest well, parting it to the right. He has a dull look in his red eyes.

Personality: Heskan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. Over the years he perfected his riding and shooting skills. He has never given up on his poetry dream.

Motivation: To clean up the streets; and he is greedy

Ideals: Artistic, Extrovert. Bonds: Rich, Nature, Guardian. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Heskan Daardendrian, Male Dragonborn Ranger 10
Medium (6'4") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 87 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp. Sapphire pendant on gold chain (2400 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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