Kellen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: Kellen wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined, Logical. Bonds: Attractive, Poor, Job. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Osco Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a grey cloak and cross-gartered tan stockings. His skin is also unnaturally pale. His brown hair and beard is wavy and long. He has gray eyes and a grey hat with a tan feather.
Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Nature, Military. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 50 gp. Black velvet mask with numerous citrines (120 gp). 1 Masterwork Common Ranged Weapon.
Enialis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and is renowned for his bright black suits and hats. His right hand appears badly burned and disfigured. He has no hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.
Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Military, Family. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 10000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (700 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rurik Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears very tight pants and wife beaters, though occasionally he sports a red coat, marred by beers. He keeps his long golden hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.
History: Born in the east to a Painter, Rurik learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Painter.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Job, Rich. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 370 gp.
Eberdeb Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His red hair is braided into rings. His green eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Eberdeb will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Eberdeb was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Eberdeb and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Extrovert, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!