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Advanced [show]


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of magic around his neck, and a scythe on his belt. His yellow fur is kept up in a ponytail inside a small hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in scythe use. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Fighting, Athletic. Flaws: Addict, Emotional. Bonds: Enemies. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Monk 12
Medium (5'5") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 50 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Athletics +6, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Iathrana, Male Elf [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Cook does, he is not a threatening figure. He has moderate length auburn hair. His fierce gray eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Navigator, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: PTSD. Bonds: Job, Attractive, Poor. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Arannis Iathrana, Male Elf Bard 10
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills History +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a greataxe on his belt. He is muscular with a powerful set of arms. He has wavy beige fur. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: In love, Mentor. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Dynamic Candle, Male Tabaxi Barbarian 4
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Arumawann Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: Arumawann was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Arumawann Rofferton, Male Gnome Sorcerer 7
Small (3'5") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 300 gp. Obsidian (5 gp). Golden yellow topaz (400 gp). Moonstone (70 gp). Rhodochrosite (5 gp).


Social Check DCs


Fallond Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown deerstalker hat and brown clothes. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Dwarven culture. He also has developed a complete distrust of the Server profession.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Fallond Daerdahk, Male Dwarf Druid 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp. White pearl (80 gp). 1 Average lock.


Social Check DCs

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