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Advanced [show]


Ahvain Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His golden hair is lengthy. His green eyes are passionate and lively.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich eastern family. He dropped out of school before completing his studies. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Ahvain Hanali, Male Elf Aristocrat 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Priest uniform. His hair is chestnut, silky, and of moderate length. His blue eyes dart from person to person.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is an amazing painter.

History: Born in the east to a Priest, Kyle learned a great deal about his mother's area of expertise. After coming to the age of reason, Kyle took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Artistic, Gifted. Bonds: Job, Attractive, Enemies. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Cholmondeley, Male Human Monk 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 700 sp. Sardonyx (30 gp). 1 Banded mail.


Social Check DCs


Pandjed Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His crest is short and white. His eyes are likewise red. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.

History: Pandjed hails from a village terrorized by brigands. He moved out north to avoid the crime he committed. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insomniac, Addict. Bonds: Attractive, Enemies, Criminal record. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Pandjed Yarjerit, Male Dragonborn Expert 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Druidic, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Merihim Failure, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown tunic with pastel highlights, and long blue pants that bunch up around his shoes. His silver hair is braided into rings. His red unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Merihim studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Disease, Fearful, Depressed. Bonds: Guardian. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Merihim Failure, Male Tiefling Barbarian 3
Medium (5'3") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Sard (40 gp). Silver pearl (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trail Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He wears a colorful flower in his red fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Trail and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trail discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trail fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Further expansion of business; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Trail Hummingbird, Male Tabaxi Aristocrat 7
Medium (6'10") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp.


Social Check DCs

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