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Advanced [show]


Kelter Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Attractive, Immigrant. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Kelter Porridgepot, Male Halfling Monk 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a white tunic with violet highlights, and long grey pants that bunch up around his shoes. He keeps his yellow fur in a flapper bob. His eyes are a pleasant copper.

Personality: Three is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is a Chromatic Dragon in disguise. From there he went from mercenary job to mercenary job. He was granted martial powers by his dying brother.

Motivation: To reunite with his old friends.

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Three Wind, Male Tabaxi Rogue 10
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1900 gp. Large well-done wool tapestry (200 gp). Cloth of gold vestments (180 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Názkûga Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing black shirts, loose pants, and blazers most of the time. His red hair is knotted and matted. His fierce hazel eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Family. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Názkûga Tickle, Male Half-Orc Druid 9
Medium (6'6") Half-Orc, Chaotic Good (CR 9)
Armor Class 10
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 4000 sp. Solid gold idol (500 gp).


Social Check DCs


Thervan Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He carries a battered trident and tarnished warhammer as well. His golden hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: Thervan was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Thervan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Impulsive. Bonds: Family, Poor, Adventurer. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thervan Othronus, Male Elf Bard 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 pp. Bloodstone (20 gp). Malachite (5 gp). Golden yellow topaz (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kody Acton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with Stetson hat. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Attractive, Enemies, Poor, Family. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Kody Acton, Male Human Warrior 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp. Red spinel (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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