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Advanced [show]


Erky Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Erky was born on a far southern desert where he grew up under the tutelage of his mother, an expert Glassblower. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Rich, Slave. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Erky Ironhide, Male Gnome Warrior 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 113 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Stealth +6, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. Blue quartz (15 gp). Lapis lazuli (15 gp). Alexandrite (600 gp). Pink pearl (140 gp). Eye agate (15 gp). Banded agate (15 gp). Chrysoberyl (140 gp). Brown-green garnet (140 gp). Chrysoberyl (140 gp). Malachite (15 gp). Banded agate (15 gp). 1 Medium magic item.


Social Check DCs


Dimble Beren, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His hair, while still mostly black, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Marshal business at a young age. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 12 years.

Motivation: He is terrified, and will act out of fear; and he has a crush on the local beggar

Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Has a crush, Job. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Dimble Beren, Male Gnome Druid 12
Small (3'5") Gnome, Neutral Good (CR 12)
Armor Class 13
Hit Points 111 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp. Red-brown spinel (120 gp). Red garnet (120 gp). Golden yellow topaz (1100 gp). Hematite (9 gp). Amethyst (120 gp). Sard (40 gp). Banded agate (9 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a island tribe. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Aramil Boleem, Male Half-Elf Cleric 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 7000 cp. Citrine (20 gp). Brown-green garnet (100 gp). Golden pearl (100 gp).


Social Check DCs


Zook Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His hair is short and black. His eyes are hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many dire rats want him driven away; and an old rival family wants him found

Ideals: Professionalism. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Zook Dunben, Male Gnome Monk 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Carnelian (60 gp). Black pearl (300 gp). Iolite (60 gp).


Social Check DCs


Torinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in green turtlenecks beneath a brown coat with grey slacks. His red crest is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Torinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business.

Ideals: Persistence, Gifted. Flaws: Ugly, Hedonist, PTSD. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Torinn Wystongjiir, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1100 gp. Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item.


Social Check DCs

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