Torinn Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with black socks and a vest with buckled shoes. He carries with him a set of flails on his belt, each one with a amber on the hilt. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He has a dull look in his gold eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north to a Bellfounder, Torinn learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Addict, Disease. Bonds: Job. Occupation: Bellfounder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp.
Ghaliver Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair down. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Carter in town.
History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Carter job and began his own company from there.
Motivation: Expand his business.
Flaws: Antagonistic. Bonds: Poor, Job, Military. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 55 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 2000 sp.
Bruz Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple tan robe with black stripes complete with hood. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Joker, Logical. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Percival Yardley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a green and red robe with the hood down. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Percival hails from a village terrorized by gnolls. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: A deep hatred of gnolls.
Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 60 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item.
Duergath Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a faded coat and loose pants complete with small hat. His whole body is exceptionally muscular. He has shaved his head bald. His fierce hazel eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Farmer. Flattery will make him almost putty in your hands.
History: Duergath hails from a village terrorized by illithids. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by illithids. Duergath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Money/treasure; and someone believes him a fraud
Flaws: Selfish. Bonds: Immigrant, Job, Enemies, Rich. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Aquamarine (700 gp). Blue star sapphire (500 gp).
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