Hadarai Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long red beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.
History: Hadarai was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Hadarai was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.
Motivation: A deep hatred of goblins; and to unite with his sister
Ideals: Philantrophist. Bonds: Attractive, Enemies, Military, Family. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 59 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 3000 gp. Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Alexandrite (600 gp). Smoky quartz (40 gp). Star rose quartz (40 gp). Zircon (40 gp). Rich purple corundum (700 gp). White opal (700 gp). Golden pearl (50 gp). Smoky quartz (40 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Welber, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His moppish auburn hair is in a traditional bowl cut. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Eberdeb lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well.
Ideals: Fighting. Flaws: Ugly, Selfish, Fearful. Bonds: Family. Occupation: Miller
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 cp.
Pijjirik Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His rusty crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: Pijjirik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Pijjirik lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. By chance he met his sister recently and the two have been together since.
Motivation: To share knowledge with the world; and to reunite with his absent father
Ideals: Extrovert, Gifted, Logical. Flaws: Impulsive. Bonds: Family. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 117 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
Possessions: 2000 gp. Violet garnet (700 gp). Chrysoprase (20 gp). White pearl (110 gp). Banded agate (15 gp). Amber (110 gp). Deep blue spinel (700 gp). Moss agate (15 gp). Tourmaline (110 gp). Star rose quartz (20 gp). Hematite (15 gp). Azurite (15 gp). Hematite (15 gp). Freshwater pearl (15 gp). Iolite (20 gp). Malachite (15 gp). Amber (110 gp). 1 Medium magic item.
Dabbledob Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His white hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dabbledob took refuge in the old dungeon and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Military, Immigrant. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 12000 sp. Golden yellow topaz (1100 gp). Banded agate (7 gp). Blue quartz (7 gp). Moss agate (7 gp). 1 Minor magic item.
Berrian Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears tattered old clothes. His left leg appears badly burned and disfigured. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Berrian is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Justice. Flaws: Ugly. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 15)
Armor Class 13
Hit Points 29 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Fiery yellow corundum (1200 gp). Tourmaline (150 gp). Fiery yellow corundum (1200 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Red spinel (150 gp). Rhodochrosite (6 gp). Onyx (80 gp). Chalcedony (80 gp). Violet garnet (400 gp). Fire opal (1200 gp). Alexandrite (400 gp). Freshwater pearl (6 gp). Black star sapphire (1200 gp). White opal (1200 gp). Rhodochrosite (6 gp). Peridot (80 gp). Deep blue spinel (400 gp). 1 Medium magic item.
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