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Advanced [show]


Faran Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a black and green robe with the hood down. His white hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: He was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Faran has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local beggar

Ideals: Philantrophist, Logical. Flaws: Disease, Insane. Bonds: Immigrant. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Faran Glenfellow, Male Halfling Cleric 9
Small (3'3") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1300 gp. Malachite (11 gp). Bloodstone (50 gp). Hematite (11 gp). Red spinel (150 gp).


Social Check DCs


Corkitron Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a sai on his belt, and carries sais. He has a long silver beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the south. As a young adult he joined a group advocating for an improvement in Halfling conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Fighting, Logical. Flaws: Insane, Racist. Bonds: Poor. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Corkitron Wildheart, Male Halfling Sorcerer 13
Small (3'1") Halfling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 44 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 700 pp. Gold dragon comb with red garnet eye (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (4000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Medium magic item.


Social Check DCs


Roland Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with black and tan striped suspenders. He wears various colorful collared shirts, and carries hand crossbows. His golden hair is slicked back into a classic pompadour. His eyes are a pleasant brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of orcs once and for all.

History: Born in the east to a Blacksmith, Roland learned a great deal about his mother's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his sister

Ideals: Fighting. Bonds: Job, Enemies, Family, Adventurer. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Roland Garfield, Male Human Warlock 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Just what you see.


Social Check DCs


Fonkin Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His white hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the east, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Fonkin Raulnor, Male Gnome Wizard 12
Small (3'2") Gnome, Lawful Good (CR 12)
Armor Class 13
Hit Points 38 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Arcana +7, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Goblin, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444332

Possessions: 4000 gp. Silver pearl (100 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Hematite (6 gp). Eye agate (6 gp). Black pearl (700 gp). Aquamarine (700 gp). Freshwater pearl (6 gp). Citrine (80 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple green robe with tan stripes complete with hood. His black fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Edge Running, Male Tabaxi Ranger 1
Medium (6'7") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs

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