Theodoric Ryland, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Theodoric was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a crush on the local Slave Trader; and to settle down with his crush
Ideals: Athletic, Logical, Persistence. Flaws: Shy, Antagonistic. Bonds: Has a crush. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Clerebold Quinton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear black tank tops with blue pants. His golden hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Ideals: Optimist. Bonds: Religious, Immigrant, Nature, Enemies. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 800 gp. Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears professional attire. His auburn hair is smooth and relatively long. His hazel eyes peer out from beneath his feathered tan hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Rolf Wade, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long black hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of drow once and for all.
History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, his parents were killed by a drow raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.
Motivation: A deep hatred of drow.
Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 80 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 40 pp.
Grumbar Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly bows and halberds. His hair is long and golden with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Bellfounder, his father struggled to pay the bills. In his 12th year, his parents were killed by a goblins raid, leaving Grumbar alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Poor, Enemies. Occupation: Servant
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Onyx (80 gp).
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