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NPC Generator

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Advanced [show]


Frug Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His black hair is heavily combed to the left. His amber eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Frug was born with his mother's beautiful face. A freak accident while working with his Shepherd mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Family, Attractive. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Frug Dunben, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aerdeth Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His chestnut hair is cut short. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Aerdeth Xistsrith, Male Elf Warrior 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Vrondiss Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black tunic with yellow highlights, and long white pants that bunch up around his shoes. He wears his blue crest up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vrondiss took refuge in the ruined castle and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he's attracted to the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich, Nature. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Vrondiss Skaarzborroosh, Male Dragonborn Expert 8
Medium (6'3") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1400 gp. Azurite (14 gp). Hematite (14 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Laborer, who enjoyed hunting, Godfrey was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Fighting. Bonds: Nature, Rich, Adventurer, Family. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Godfrey Tyndall, Male Human Warrior 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Erias Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. This violet eyed easterner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Erias was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Erias took refuge in the ruined castle and found the beat up lance and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: To pay off his debts; and regain custody of his daughter

Bonds: Attractive, Rich, Family, Nature, Debt. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Erias Balderk, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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