Rhogar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a green and blue handkerchief worn on his right side. He keeps his red crest in a flapper bob. His eyes are likewise gold.
Personality: Overbrimming with self-confidence, Rhogar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Gifted from a young age, Rhogar studied abroad. He was an apprentice working in his mother's forge. He has achieved small success as a Carter.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Attractive, Job, Criminal record. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 8000 sp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.
Fivin Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear brown clothing when he does not wear armor. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Fivin was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fivin took refuge in the large cave and found the beat up whip and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: He feels kind of lost in life; and he wants to meet his childhood hero
Flaws: Insomniac, Depressed. Bonds: Family, Adventurer, Nature. Occupation: Shepherd
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Aramil Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His eyes are a pleasant gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Aramil took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Arumawann Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His brown eyes peer out from beneath his broad grey hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast mountains. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Professionalism. Bonds: Adventurer, Nature, Immigrant. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp.
Uthemar Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gray and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Elves.
History: His father raised him in a mountain cabin. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Uthemar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to elven people
Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Poor, Nature, In love. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 380 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
