Shivering Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is beige and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined. Flaws: Forgetful, Addict. Bonds: Nature, Rich. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 16)
Armor Class 12
Hit Points 73 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
Possessions: 700 pp. Golden yellow topaz (1500 gp). Rock crystal (30 gp). Sard (30 gp). Carnelian (30 gp). Fiery yellow corundum (1000 gp). Tiger eye turquoise (10 gp).
Lamlis Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy tan pantaloons and a blue scarf. His brown hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Optimist. Bonds: Attractive, Religious, Family. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Kildrak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His hair, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Kildrak was born in the north. At a young age he loved to build and create. A gifted student he started as a Architect, but he got bored and became a Scribe. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him; and to reunite with his old friends
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 60 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 240 pp. Amethyst (140 gp). Amethyst (140 gp). Banded agate (4 gp). Red spinel (140 gp). Chalcedony (60 gp). Black opal (700 gp). Silver pearl (140 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and grey robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of illithids once and for all.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: PTSD. Bonds: Attractive, Adventurer, Enemies, Mentor. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 23 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Nutae Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear brown tank tops with tan pants. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.
History: Born in the west to a Ruler, Nutae learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Impeccable. Bonds: Job, Attractive, Nature. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 600 sp.
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