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Advanced [show]


Skoth Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather, and carries swords. He wears a Stetson hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skoth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Justice, Gifted. Bonds: Job, Immigrant. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Skoth Clifford, Male Half-Orc Commoner 3
Medium (5'0") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Tourmaline (160 gp). Chrysoberyl (160 gp). Azurite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue cloak and cross-gartered pastel stockings, and a wedding ring on his left hand. He keeps his black hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: In love, Immigrant. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Manfred Mitchell, Male Human Commoner 8
Medium (5'5") Human, Neutral Evil (CR 8)
Armor Class 14
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5

Possessions: 300 gp. Onyx (70 gp). Sard (70 gp).


Social Check DCs


Tod Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown costume with the symbols of strength on his torso and is in decent physical shape. His brown hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying brother.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: Addict. Bonds: Enemies, In love, Nature. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Tod Underfoot, Male Halfling Warrior 10
Small (3'4") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 68 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)15 (+2) 8 (-1)9 (-1)
Skills Arcana +6, Insight +3
Senses Passive Perception 9
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 90 pp. Rose (60 gp). Amethyst (80 gp). Star ruby (500 gp). Azurite (14 gp). Moss agate (14 gp). Aquamarine (500 gp). Rhodochrosite (14 gp).


Social Check DCs


Gorgûm Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Gorgûm grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Bonds: Adventurer, In love. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Gorgûm Carlisle, Male Half-Orc Wizard 6
Medium (6'5") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)8 (-1) 9 (-1)12 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Fire opal (500 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Sly, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He wears a black tunic with green highlights, and long blue pants that bunch up around his shoes. His hair is red, silky, and of moderate length. His red unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and seeks redemption

Flaws: Disease. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Cimer Sly, Male Tiefling Warlock 7
Medium (6'10") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs

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