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Advanced [show]


Soveliss Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. He wears a feathered hat to cover his moderate length auburn hair. He has several tiny emerald earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Courier, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and he desires power and/or immortality

Bonds: Rich, Has a crush, Adventurer, Immigrant, Job. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Soveliss Othronus, Male Elf Commoner 6
Medium (4'11") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Fonkin Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is thinning but still full. His blue eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Fonkin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Fonkin Gummen, Male Gnome Cleric 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 20 (+5)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Ghâm Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly clubs and bastard swords. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Overbrimming with self-confidence, Ghâm isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer, Religious. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Ghâm Adley, Male Half-Orc Monk 4
Medium (6'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 sp.


Social Check DCs


Delg Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a yellow and blue robe with the hood down. His blonde hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Delg Glanhig, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 10 (+0)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bucklal Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His moppish silver hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He worked as a nervous Miller and found it very stressful. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Rich, Job. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Bucklal Quickstep, Male Halfling Cleric 10
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 84 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 50 pp. Carnelian (40 gp). Blue star sapphire (600 gp). Rich purple corundum (600 gp). Black pearl (500 gp). Amethyst (140 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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