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Advanced [show]


Darrow Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich, Religious. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Darrow Wiseacre, Male Halfling Cleric 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 8000 sp.


Social Check DCs


Boddynock Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His long golden hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Boddynock lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Persistence. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Boddynock Miggledy, Male Gnome Paladin 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Salasar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His silver crest is drawn into a tight pony tail with a cross scrunchie. His red eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Salasar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Salasar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated, Gifted. Bonds: Poor, Religious, Criminal record, Job. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Salasar Nemmonis, Male Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40 pp. Rhodochrosite (14 gp). Deep green spinel (50 gp). Jasper (20 gp). Smoky quartz (20 gp). Rose (20 gp).


Social Check DCs


Dimble Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by teas. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown eyes peer out from beneath his top black hat.

Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Dimble hails from a village terrorized by drow. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Hunter job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he wants revenge against drow

Flaws: Ugly. Bonds: Job, Adventurer, Enemies, Military. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Dimble Miggledy, Male Gnome Cleric 7
Small (3'8") Gnome, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 65 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)18 (+4) 11 (+0)9 (-1)
Skills Athletics +2, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan, Halfling, Goblin
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brug Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'0" southern man, he dresses like a well dressed Fortune-teller does. His black hair is greasy and uncared for. His eyes are hazel.

Personality: Brug wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Shepherd, but he got bored and became a Fortune-teller. He has achieved small success as a Fortune-teller.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Brug Remington, Male Half-Orc Warlock 1
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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