Lamlis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his white hair well, parting it to the left. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.
History: Lamlis was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Joker, Professionalism. Bonds: Attractive. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Heian Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long golden beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Opinionated, Joker. Bonds: Rich, Mentor. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Trey Sharps, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white hair is cut short. His thin eyebrows rest above his beady brown eyes.
Personality: Trey wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Unemployed, who enjoyed hunting, Trey was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 80 gp. Azurite (11 gp). White pearl (130 gp). Hematite (11 gp). 1 Half-Plate.
Pirithin Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair, when down, is lengthy. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: He feels that his past leaves him morally obligated to help; and he uses money and sex appeal to get what he needs
Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 45 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hork Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. This green eyed southerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Religious, Mentor. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Solid gold idol (1200 gp). Silver comb with moonstones (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
