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NPC Generator

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Advanced [show]


Marbas Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He keeps his long chestnut hair kept up in a rat tail. This black eyed southerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Bonds: Attractive, Rich, Job, Religious. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Marbas Fear, Male Tiefling Commoner 8
Medium (6'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Chalcedony (50 gp). Smoky quartz (50 gp). Azurite (8 gp). Lapis lazuli (8 gp). Hematite (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgz Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and auburn with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. When Dûgz reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and he has a crush on the local slave trader

Flaws: Shy, Addict. Bonds: Military, Has a crush. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Dûgz Lindsay, Male Half-Orc Rogue 11
Medium (5'4") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: Solid gold idol (1200 gp). Golden circlet with four aquamarines (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Old masterpiece painting (1200 gp).


Social Check DCs


Ralf Hale, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green feathered hat and green clothes. He has a long blonde beard with little hanging trinkets. He has a dull look in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Blacksmith again; and nothing but the best is good enough for him

Ideals: Logical, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Ralf Hale, Male Human Monk 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Great Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green coat over a yellow low-cut shirt, and a small hat upon his head. He is portly but not overly obese. His lavender fur is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a brigands raid, leaving Great alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Great was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His religion dominates his actions; and many brigands want him driven away

Flaws: Impulsive, Insomniac. Bonds: Attractive, Religious, Enemies. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Great Of Stars, Male Tabaxi Wizard 10
Medium (5'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)19 (+4) 9 (-1)11 (+0)
Skills Athletics +6, Investigation +8
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Orc, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320000

Possessions: 600 gp. Malachite (9 gp). Azurite (9 gp). Fiery yellow corundum (700 gp). Brown-green garnet (40 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and carries shortspears. He wears his hair in dreadlocks. His brown eyes peer out from beneath his feathered black hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Slave Trader business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Delg Battlehammer, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 170 gp. Onyx (80 gp). Sardonyx (80 gp).


Social Check DCs

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