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NPC Generator

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Advanced [show]


Gerald Leighton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long brown hair reaches down to his waist. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and further expansion of business

Flaws: Ugly, Insane. Bonds: Rich, Job, Criminal record. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Gerald Leighton, Male Human Wizard 8
Medium (5'1") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Orc, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and sports red clothing, slightly heavier than average wear. His lavender fur is greasy and uncared for. His eyes are copper and catlike.

Personality: Cocky and sure of himself, he believes he is the best Bookbinder born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Spice Merchant again; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Seven Plume, Male Tabaxi Cleric 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Umpen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He wears his brown hair down. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Umpen Daergel, Male Gnome Wizard 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. Violet garnet (1000 gp).


Social Check DCs


Delg Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is physically well-built. His brown hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by drow. Delg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Military, Enemies. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Delg Aranore, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 10 (+0)7 (-2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Morg Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His moppish black hair is in a traditional bowl cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Bonds: Attractive, Religious, Enemies. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Morg Riley, Male Half-Orc Warlock 4
Medium (5'3") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 16 (+3)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Amber (150 gp). Sard (30 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs

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