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Fonkin Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely tan suit with green socks and a vest with buckled shoes. His small hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Hedonist. Bonds: Rich, Job, Slave. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Fonkin Silverthread, Male Gnome Ranger 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear brown clothing when he does not wear armor. He keeps his long cinnamon fur kept up in a rat tail. His eyes are copper and he is always smoking a pipe.

Personality: Windy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Interpreter, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Windy and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and expand his business

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Windy Treat, Male Tabaxi Bard 3
Medium (5'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 14 (+2)17 (+3)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 pp.


Social Check DCs


Ishmoz Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and wants to raise his children well

Ideals: Logical, Gifted. Flaws: Insomniac, Disease. Bonds: Rich, Family. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Ishmoz Barlow, Male Half-Orc Paladin 5
Medium (5'8") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears tan trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against brigands; and wants to raise his children well

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Thomas Selevarun, Male Half-Elf Druid 3
Medium (4'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Kellen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Assassin and found it very stressful. He was always very intelligent and has formed a secret society of specialists.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Flaws: Ugly, Mundane, Secretive. Bonds: Job, Slave. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Kellen Bafflestone, Male Gnome Commoner 11
Small (3'4") Gnome, Neutral Evil (CR 11)
Armor Class 10
Hit Points 82 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 21 (+5)10 (+0) 13 (+1)10 (+0)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1

Possessions: 1600 gp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs

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