Vassago Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a white tunic with pastel highlights, and long black pants that bunch up around his shoes. He keeps his white hair in a pixie cut. His eyes are red and he is always smoking a pipe.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He takes great joy in being the best Dyer in town.
History: Gifted from a young age, Vassago studied abroad. Brilliant and gifted he never wanted to apply himself. He has worked as a Dyer like his mother before him.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Gifted. Bonds: Enemies, Job, Family. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 17)
Armor Class 13
Hit Points 74 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1400 pp. Jet (140 gp). Freshwater pearl (9 gp). Jet (140 gp). Banded agate (9 gp). Sard (20 gp). Tourmaline (140 gp). Chalcedony (20 gp). Golden yellow topaz (400 gp). Smoky quartz (20 gp). Chrysoberyl (140 gp). Zircon (20 gp). Rhodochrosite (9 gp). Aquamarine (400 gp). Blue sapphire (900 gp). Eye agate (9 gp). Fire opal (900 gp). Jade (140 gp). Zircon (20 gp). Amber (140 gp). Freshwater pearl (9 gp). Red garnet (140 gp).
Percival Moreno, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a white and black handkerchief worn on his right side. He has moderate length silver hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Percival took refuge in the old dungeon and found the beat up shield and armor he uses now. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to pay off his debts
Ideals: Persistence. Bonds: Immigrant, Job, Poor, Nature, Debt. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Bagabug Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. He has red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bagabug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world
Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Religious. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 41 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 900 gp. Lapis lazuli (11 gp). Chrysoprase (80 gp). Blue sapphire (1200 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. With bright chestnut hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Cockaby was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cockaby fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Justice, Persistence. Occupation: Painter
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp. Tiger eye turquoise (7 gp). Chrysoberyl (90 gp).
Naal Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His hair is cut close to his head. His thin eyebrows rest above his beady violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Actor
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Red garnet (50 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
