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NPC Generator

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Advanced [show]


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His golden hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. Ghaliver abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Ghaliver Wildheart, Male Halfling Aristocrat 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 104 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 20 (+5)12 (+1)
Skills Animal Handling +10, Athletics +7
Senses Passive Perception 15
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7

Possessions: Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (400 gp). Gold and topaz bottle stopper cork (1600 gp). Sapphire pendant on gold chain (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1600 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). An abacus with copper, silver and gold markers (170 gp). Cloth of gold vestments (170 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Burgell will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Burgell lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and doesn't want to be a baker and was forced into it by his family

Ideals: Fighting, Athletic, Extrovert. Flaws: Insomniac. Bonds: Family. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Burgell Lingenhall, Male Gnome Fighter 10
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 89 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Animal Handling +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Horineth, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His green eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: The child of a Carter, who enjoyed hunting, Tharivol was taken on many hunting expeditions. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Ideals: Gifted. Flaws: Mundane, Addict. Bonds: Rich, Nature. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tharivol Horineth, Male Elf Paladin 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Akmen Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. He keeps his red hair in a flapper bob. His eyes are black and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Tailor profession.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Akmen took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Job, Poor, Nature. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Akmen Speed, Male Tiefling Warlock 4
Medium (6'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)13 (+1) 16 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 1 Minor magic item.


Social Check DCs


William Badger, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a top hat to hide his balding. This violet eyed northerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Many illithids want him driven away; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Hedonist. Bonds: Criminal record, Adventurer, Enemies. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

William Badger, Male Human Cleric 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp.


Social Check DCs

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