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NPC Generator

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Brottor Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man typically wears black cloth garments or leather armor, and sports empty pouches on his belt. His black hair is heavily combed to the right. His eyes are brown and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brottor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Disciplined, Gifted. Bonds: Immigrant, Nature, Enemies. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Brottor Helcral, Male Dwarf Druid 8
Medium (4'1") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. Silver comb with moonstones (400 gp). An abacus with copper, silver and gold markers (90 gp). Solid gold idol (1000 gp).


Social Check DCs


Nirgel Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His black hair has been sun bleached extensively. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Sellsword, but he got bored and became a Beggar. He has achieved small success as a Beggar.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic. Flaws: Addict, Impulsive. Bonds: Job, Immigrant. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Nirgel Pursuit, Male Tiefling Adept 11
Medium (5'0") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)19 (+4)
Skills Persuasion +8, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1700 gp. Carnelian (20 gp). Obsidian (8 gp). Blue sapphire (1300 gp). Violet garnet (1300 gp). Carnelian (20 gp). Rich purple corundum (1300 gp). Violet garnet (1300 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this northern man is dressed in an above average manner. His moppish silver hair is in a traditional bowl cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Oskar hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of giants.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Oskar Durthane, Male Dwarf Warlock 11
Medium (4'0") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 99 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Druidic, Sylvan, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 90 pp. Chrysoprase (20 gp). Fiery yellow corundum (1500 gp). Sard (20 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Deep green spinel (90 gp). Golden pearl (90 gp). Chalcedony (20 gp).


Social Check DCs


Balam Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, tan, dusty cloak. His hair is silver and curly. His white eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Balam hails from a village terrorized by illithids. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Balam took refuge in the ruined castle and found the beat up mace and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Architect; and he is content

Ideals: Impeccable. Flaws: Mundane. Bonds: Enemies, Nature, Has a crush. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Balam Temperance, Male Tiefling Barbarian 3
Medium (6'9") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 18 (+4)18 (+4)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Randal Pinkerton, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright blue suits and hats, he is not a threatening figure. His long red hair is drawn into a two foot long braid. His eyes are violet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Mercenary and found it very stressful. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict. Bonds: Attractive, Criminal record, Job. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Pinkerton, Male Human Wizard 9
Medium (5'4") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 73 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 20 (+5)17 (+3) 15 (+2)9 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Celestial, Dwarven, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 1200 gp. Blue sapphire (500 gp). Deep green spinel (110 gp).


Social Check DCs

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