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Advanced [show]


Jebeddo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears his hair in dreadlocks. This blue eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. Jebeddo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Hedonist, Disease. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Jebeddo Leffery, Male Gnome Rogue 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 12000 cp.


Social Check DCs


Kriv Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Weaver. His gold crest is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A powerful wizard made him what he is. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kriv was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Artistic, Gifted. Bonds: Enemies, Mentor, Criminal record. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Kriv Tiammanthyllish, Male Dragonborn Monk 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Graham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with violet socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Percival will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Percival took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Gifted. Bonds: Attractive, Religious. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Percival Graham, Male Human Warlock 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Modean Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His dark red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: Modean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Modean Comedy, Male Tiefling Aristocrat 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)19 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ozyman Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large auburn tufts of hair around his ears. His eyes are green.

Personality: Ozyman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: The child of a Sage, who enjoyed hunting, Ozyman was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Ozyman Strongbones, Male Halfling Barbarian 10
Small (3'0") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 96 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs

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