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NPC Generator

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Advanced [show]


Dayereth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Knight, Dayereth learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Knight.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Bonds: Religious, Adventurer, Job, Slave. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Dayereth Ilphelkiir, Male Elf Rogue 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ildrex Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a black suit. His crest is rusty, silky, and of moderate length. His red eyes peer out from beneath his deerstalker black hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Logical. Flaws: Emotional, Insane. Bonds: Attractive, Criminal record. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Ildrex Fharngnarthnost, Male Dragonborn Warrior 8
Medium (6'2") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 91 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)16 (+3) 16 (+3)19 (+4)
Skills Athletics +5, History +6
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6

Possessions: 1100 gp. Brass mug with jade inlays (400 gp). A necklace of small pink pearls (1000 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Luck, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He tends to wear a violet poncho over his likewise colored trousers and shirt. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Cairn grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Shy, Addict. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Cairn Luck, Male Tiefling Barbarian 15
Medium (5'8") Tiefling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 127 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +8, Persuasion +7
Senses Passive Perception 11
Languages Common, Giant, Auran, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Chalcedony (70 gp). Aquamarine (1200 gp). White pearl (40 gp). Malachite (14 gp). Bloodstone (70 gp). Moss agate (14 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Coral (40 gp). Sard (70 gp). Amethyst (40 gp). Bloodstone (70 gp). Azurite (14 gp). Pink pearl (40 gp). Banded agate (14 gp). Obsidian (14 gp). 1 Medium magic item.


Social Check DCs


Ahrim Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely blue suit with tan socks and a vest with buckled shoes. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Ahrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Ahrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ahrim's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is content

Ideals: Impeccable, Opinionated. Flaws: Mundane, Antagonistic. Bonds: Religious. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahrim Mercy, Male Tiefling Adept 9
Medium (6'2") Tiefling, Neutral Good (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (1600 gp). Black pearl (1600 gp). Black pearl (1600 gp). Silver pearl (40 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears brown trousers with violet and pastel striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His hair is short and black. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Attractive, Adventurer. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Dustin Amakiir, Male Half-Elf Monk 8
Medium (5'5") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 3000 sp. Embroidered and bejeweled glove (1000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Golden circlet with four aquamarines (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs

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