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NPC Generator

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Advanced [show]


Gerbo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His moppish silver hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and to pay off his debts

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Debt, Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Gerbo Tarkelby, Male Gnome Monk 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 13 (+1)17 (+3)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with feathered hat. His rusty crest is slicked back into a classic pompadour. His half smiles and gold eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Nadarr was raised in a hard working conservative environment. When Nadarr reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Attractive, Job, Military. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Paladin 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Auran, Celestial, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Ernest Hayes, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He cannot resist a sob story and will often dote over anyone who has one.

History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Ernest Hayes, Male Human Adept 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple white robe with yellow stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Moon Plume, Male Tabaxi Bard 15
Medium (5'2") Tabaxi, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 112 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)18 (+4) 15 (+2)18 (+4)
Skills Acrobatics +7, Medicine +7
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Druidic, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174433320

Possessions: 3000 gp. Pink pearl (90 gp). Red garnet (90 gp). Rose (80 gp).


Social Check DCs


Korfel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to cover his moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business.

Flaws: Insane. Bonds: Nature, Has a crush, Job, Criminal record. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Korfel Wasanthi, Male Elf Warrior 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Black opal (400 gp). Jade (80 gp).


Social Check DCs

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