Harbek Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 68 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +3
Possessions: 170 pp. Silver pearl (50 gp).
Arannis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown top hat and brown clothes. His blonde hair is unkempt and raggedy. He has a dull look in his amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and to unite with his brother
Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Gimurt Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long blonde beard with little hanging trinkets. His gray eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gimurt took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp.
Gnarsh Moreno, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. He has no hair. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He is greedy.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Slave, Mentor, Rich. Occupation: Farmer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1900 sp. 4 Antitoxin.
Dayereth Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long silver beard with little hanging trinkets. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Dayereth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Bowyer; and he feels kind of lost in life
Flaws: Depressed, PTSD. Bonds: Attractive, Military, Nature. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
