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Advanced [show]


Anthony Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his silver hair in a flapper bob. His green eyes are passionate and lively.

Personality: Anthony wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Hallewell, Male Human Adept 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 17 (+3)9 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 700 gp. Rich purple corundum (1400 gp).


Social Check DCs


Patrick Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a nunchaku. He has no hair. His gray eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and seeks redemption

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, In love. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Hildenman, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Cloud In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. His cinnamon fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Interpreter in town.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Interpreter like his mother before him.

Motivation: He's in love; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Cloud In the Wind, Male Tabaxi Aristocrat 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1200 gp. Deep green spinel (60 gp). Lapis lazuli (14 gp). Freshwater pearl (14 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Amethyst (60 gp).


Social Check DCs


Valorean Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a black Stetson hat and black clothes. Beneath his clothing is a huge mess of scar tissue. His brass crest is knotted and matted. His eyes are red and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing singing.

History: The child of a Ruler, who enjoyed hunting, Valorean was taken on many hunting expeditions. Valorean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better village for his children.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Impeccable, Artistic. Bonds: Slave, Nature, Adventurer, Military. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Valorean Sumnarghthrysh, Male Dragonborn Paladin 7
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. Red spinel (160 gp). Jade (160 gp). Rich purple corundum (1300 gp). Star rose quartz (30 gp).


Social Check DCs


Nicor Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His white unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Animal Trainer father left him crippled. Some 5 years later his spouse died after the birth of his son. Heartbroken, Nicor never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Disease, Emotional. Bonds: In love. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Nicor Dischord, Male Tiefling Monk 8
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 180 pp.


Social Check DCs

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