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NPC Generator

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Advanced [show]


Dain Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His brown hair is drawn into a tight pony tail with a cross scrunchie. He has gleaming, smiling green eyes.

Personality: Eccentric and domineering, Dain will drive conversation. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a blacksmith again

Ideals: Extrovert, Gifted. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Dain Holderhek, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 13 (+1)8 (-1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Raam Silence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his black hair up. He has gleaming, smiling silver eyes.

Personality: Raam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of illithids; and to prove his worth to the world

Ideals: Extrovert. Flaws: Impulsive. Bonds: Slave, Has a crush, Enemies. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Raam Silence, Male Tiefling Druid 7
Medium (6'7") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)17 (+3) 12 (+1)16 (+3)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Giant, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 10000 sp. Chalcedony (80 gp).


Social Check DCs


Frederick Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy white pantaloons and a black scarf. His white hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his mother. Frederick was born on a far southern desert where he grew up under the tutelage of his mother, an expert Cartwright. He left for the south, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Frederick Klein, Male Half-Elf Adept 15
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 73 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Nature +6, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 8000 gp. Golden yellow topaz (900 gp). Alexandrite (900 gp). Lapis lazuli (13 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Moonstone (70 gp). Fire opal (1400 gp). Black opal (1400 gp). Moss agate (13 gp). 1 Medium magic item.


Social Check DCs


Gennal Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. His whole body is exceptionally muscular. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aggressive, abrasive, and angry, Gennal embodies much of what other species detest in the Half-Elves. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast island. He worked as a nervous Layabout and found it very stressful. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Nature, Job. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Gennal Ryoma, Male Half-Elf Wizard 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 30 pp.


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a long black beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Mercenary business at a young age. After coming to the age of reason, Tod took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: To be a Baker again; and expand his business

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Tod Jamjar, Male Halfling Bard 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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